Hr Key Quests Monster Hunter Generations
- Key Quests Mh Generations
- Monster Hunter Generations Hr Key Quests
- Monster Hunter Generations Hr 3 Key Quests
- Monster Hunter Generations Key Quests
- Monster Hunter Generations Ultimate Hr Key Quests
- Monster Hunter Generations Hr 5 Key Quests
- Monster Hunter 4 Ultimate Key Quests Guide Technobubble. Speed up your monster-hunting progression with this list of key quests for the game.
- Jul 20, 2016 MONSTER HUNTER GENERATIONS (MHGen): This content is Guild Hall Key Quests list. Also you can go clear main story quests by MHGen if you can see. This is the Guild Hall key quests information. Then the Key quests name, the target and tips is written.
Hunt all large monsters, not including Seltas: 1170HRP 2010pt: Mount and topple monster 5 times: 120HRP 240pt Guild★7 The End of the Trials.
You've probably heard of a little action RPG game called Monster Hunter lately. That's because this year, they released Monster Hunter World on home consoles and PC, but they've also brought Monster Hunter Generations Ultimate to the Nintendo Switch after its initial release in Japan a year ago.
Monster Hunter is a game where players literally hunt large monsters (it's part of the ecology) and use parts from those monsters to craft armor and weapons to better prepare for the next hunt. You repeat this process over and over — it's a bit grindy, but worth the efforts to look like a badass.
While Monster Hunter's a great franchise, it's definitely overwhelming if you've never played before, or are still relatively new to the game. This is especially true for Generations Ultimate, as it introduces some new changes from previous Monster Hunter handheld titles. That's why we've rounded up some tips and tricks to help you get the most out of your time with Monster Hunter Generations Ultimate (MHGU).
Questing fundamentals
Everything that you do in Monster Hunter's done through quests. In each game, there's usually a girl around the middle of the village who handles quests. Quests may have a variety of different objectives, such as making deliveries, killing or capturing specific monster(s), or even making incredibly large and tough beasts retreat, saving villages from impending doom.
The one thing all newbies must understand before starting quests in Monster Hunter is the fact that the game does start a bit slow. The first couple of missions available are deliveries or something like killing 10 small monsters as the objective. These are a bit boring, but necessary to understand the fundamentals of the game before you tackle the larger beasts.
Choose where to take on quests from
There are two areas to complete quests in MHGU: Village and Hunter's Hub. Village quests are strictly single-player, advance the story, and unlock key parts of the villages that make your hunting life easier. Hunter's Hub allows for four hunters to hunt together and raise their Hunter Rank. Think of Hunter Rank like character level, since it gets unlocked after you hit G-Rank and the number increases as you earn HR points from hunts.
Village Low Rank quests go up to 5 stars, High Rank starts at 6, and G-Rank quests are the 10 Advanced missions that aren't for the faint-of-heart.
In Hunter's Hub, Low Rank is 1-3, High Rank is 4-7, and G-Rank is G1-4.
While you're free to do every quest that's available in each level, there are technically only certain ones that you need to complete in order to progress to the next set of quests. These are called Key Quests, and you can find a list of Village Key Quests and Hunter's Hub Key Quests on the MHGU Wiki. However, other non-key quests can unlock important things in the village, and even add more ingredients to your canteen's menu.
MHGU also makes things interesting with a new Hunt of the Day, which you can complete to earn extra rewards and zenny (currency).
Know the conditions of failure and success
In every quest, hunters get 50 minutes to complete the objective, unless otherwise stated. Once the objective's met, such as killing or capturing a monster, then it's complete and you return to the village in 60 seconds.
You'll fail the quest if you don't finish in time, or if you faint (lose all health) three times unless a mission says otherwise. That's why it's imperative to know your enemy and dodge their moves at the correct time! Less hits taken means less chance of failure.
Take advantage of the Supply Box
When you're in Low Rank, you start out at the beginning of each area, where there's a camp set up. A blue chest holds some useful freebies that you can grab for the hunt. If you don't use them, they get returned at the end of the quest.
In High and G-Rank, hunters get dropped off in random zones on the map. To make things more difficult, the supplies in the blue supply box get dropped off after a few minutes of the quest starting. So if you're in the higher level quests, you'll need to be patient and tough it out if you still want these freebies.
You may also notice a red chest at camp. This is where you drop off items for delivery, such as wyvern or herbivore eggs, and unique account items that net you more guild points.
Always remember to eat
Before setting off on your quest, always make sure you hit up the canteen for a hearty meal.
Why is eating so important? It's simple, you don't want to go out on a hunt with base stamina and health, right? Eating meals boosts your existing HP and Stamina bars so you can take more hits, or do more evasive maneuvers. Plus, some weapons have modes that deplete your stamina, such as Dual Blades' Archdemon mode, so you want to have as much as possible.
Meals in Monster Hunter also provide beneficial passive abilities that come in handy, such as Polisher that lets you sharpen your weapon faster, or Carver, where you can gain extra carves from a monster corpse. You may also get improvements to your defense and attack strength, which is always helpful.
Try out every weapon
The one thing that I often hear about newbies coming into Monster Hunter games is the fact that they don't like how 'slow' some weapons are, or how weapons must be sheathed to use items and whatnot. This does take some getting used to since Monster Hunter is not your typical hack-n-slash game. You must put thought into how you move, just as you would if you were actually hunting.
There are 14 different weapon types in MHGU:
- Greatsword
- Sword and Shield
- Longsword
- Dual Blades
- Lance
- Gunlance
- Switch Axe
- Hammer
- Hunting Horn
- Insect Glaive
- Charge Blade
- Bow
- Heavy Bowgun
- Light Bowgun
Every weapon type plays differently. Greatswords tend to make you move slow and require good timing to land hits, but deal heavy damage with each hit. Dual Blades are super fast and easy to chain into combos, but each individual hits don't do much damage on their own. Sword and Shield is the only weapon type that lets hunters use items while the weapon's unsheathed, and has fairly quick attacks like Dual Blades. Insect Glaive is a staff-like weapon that also has a 'kinsect' aspect, which is used to gather extracts from monsters to boost your own abilities.
If you prefer ranged, there's the Bows and Bowguns. Bows use arrows, while Bowguns require a different ammo that you must craft. Light Bowguns deal more in elemental and status damage and are more mobile, whereas Heavy Bowguns focus on raw damage and explosives.
There are a lot of options to choose from in Monster Hunter, and I recommend going into the training quest for each weapon type to find what you like using. For newcomers, Sword and Shield is always a good starting point —or even Dual Blades. If you don't mind slow movement using heavy hits, then Greatsword is a classic.
Experiment with Hunting Styles and Arts
A new addition in Generations were Hunting Styles, and this carries over into the Ultimate edition as well. There are six styles to learn: Guide, Striker, Aerial, Adept, Valor, and Alchemy.
Guild's the traditional style that you may be used to from older games. You get two slots for Hunter Arts. This is the best way to learn the game if you're a beginner.
Striker's another style that's good for beginners. You get three Arts to equip, and you build up your Arts by getting hit in addition to landing successful hits. However, you lose some fine distinctions for certain weapons in this style, such as Dual Blades' Archdemon mode.
Aerial allows players to hop around areas due to their movement. When you dodge with the B button, your hunter jumps. This turns into a large leap if you hit a monster in the air, or even hit another hunter or bomb. However, you only get one Art to equip with this style.
Adept is the hardest of them all and focuses heavily on countering your enemies. This one isn't for beginners, but veterans who know how to read the monster's movements and counter at the correct time. You also get only one Art with Adept style.
Valor relies on sheathing to fill up your gauge and enter the Valor State, which means you hit harder and move faster. This style involves canceling attacks by sheathing to fill up your Art gauges and avoid incoming attacks with a sheathing stance.
Alchemy is the support style. It allows for three Hunter Arts, and you can use Alchemy Barrels to create Alchemy Items, power up your SP State and Hunter Arts, and more.
Each style can completely change how a weapon plays, so there's a lot of experimenting involved with figuring out your own play style. Valor and Alchemy are new to Generations Ultimate, as they were not in the original base game.
Arts get unlocked as you progress through the story, and these are powerful moves you can perform once the gauge is full. Hunter Arts can be devasting attacks for specific weapons, general evasion or defensive maneuvers, and even counters to attacks.
Styles and Arts make up the meat of the game in terms of gameplay, so try out as many as you can! You'll definitely find something that you'll end up loving.
Gather everything
I know — you want to go out and take on the big monsters to get amazing gear. But that process takes time! You need to gather resources first to make items that help you survive out in the wilderness.
An important aspect of Monster Hunter is gathering. While you're out exploring the land, look for anything interesting on the ground or on walls. If something sparkles, that means you can gather it. Just walk over to it and press the A button until there's nothing more you can pick up.
Some gathering points require special tools. You'll need pickaxes to mine ore, and bug nets to catch insects. You'll also want to gather up honey as often as possible, as it's used in a lot of crafting recipes, specifically the important healing items.
If there's anything I learned from pouring hundreds of hours into several Monster Hunter games, it's the fact that you should pretty much pick up and gather everything.
Eventually, you'll unlock a small farming section in the village, where you can duplicate common resources.
Make item and equipment sets
In every Monster Hunter game, you'll end up going through a variety of different quests that take place in cold or even scorching environments, or you just need to relax and go out gathering resources for later hunts. You'll also do a lot of farming of monsters for parts, and every beast has their own set of weaknesses for you to exploit.
An essential tip that makes your hunting life easier is to create both item and equipment sets.
Item sets would be what you carry along in your pouch for each quest. This should always have Potions, Mega Potions, Honey (mix with Potions to create Mega Potions), Nulberries, Paintballs, Antidotes — you know, the essentials. However, you'll end up in hot or cold areas, which require cool or hot drinks respectively.
You can save item sets in your item box (located in your room or next to the departure gate), and when you are preparing to go out on a hunt, just select the item set you want, and swap it out with what you're carrying. Those items you just swapped out get stored in the item box, and you're good to go! It's also a great way to top off the necessities.
The same can be done for your equipment. Perhaps you like a certain armor set because of its skills, and prefer it with a certain weapon. Save it as an equipment set, and then change out your gear when you need it! As you build up a collection of armors and weapons, you'll be doing a lot of swapping out based on what monster you're hunting or even gathering runs.
Understand skill points on gear
When you craft armor, you'll see that each piece has a point value in a skill. But don't think that equipping this single piece of armor means you get that skill. That's not how that works at all, and it's a bit confusing for newcomers (this is all solved in Monster Hunter World, where each piece of armor has its own active armor skill).
In the standard Monster Hunter games, hunters need at least 10 points in a skill for it to be active. Anything below that means that the skill is dormant. Some skills can reach up to 15 points for maximum effect. Older games also had negative skills that needed to be gemmed out (equip a gem with a skill that counters the negative skill), but this was removed in Generations.
To create the perfect armor set with the best skills and looks cool is a task in itself. I'd recommend going for complete armor sets (one monster's set) first before venturing out and trying to create mixed sets for skills.
Proper Hunter's Hub etiquette
While it's a ton of fun to hunt with others through either local or online multiplayer, there's definitely some issues with randoms joining you or even playing with friends who don't know proper etiquette.
Always support each other
When you're in multiplayer quests, it's usually scaled for the number of people that are in the group. Meaning that if you're hunting with anyone besides yourself, it's going to be more difficult than a solo hunt.
How to Use Windows XP Product Keys. Go to the start button and click it. Right click on the computer option and look for properties option. Click the Windows activation option that is always at the bottom of the screen. An option of changing the Windows XP product key will come up. Choose this option and insert the product key in this box. Click on the Start button. Right-click on Computer and visit Properties. At the bottom, click on Windows Activation. Now you’ll have an option to change the Windows XP Product Key. Copy any Windows XP Product Key from above according to your windows version and put it in the textbox. To use a Windows XP product key from above, follow the easy steps below. Click on the Start button. Right-click on Computer and go to Properties. At the bottom, click on Windows Activation. Now you’ll have an option to change the Windows XP Professional product key. Click on this option and enter your Windows XP product key.
Monsters have more health and hit harder, but you still fail if your team winds up with three 'carts' (when you faint, Palicos wheel you back to camp in a wooden cart) or run out of time. That's why you should always try to keep an eye on your teammates' health bars, and always pop a Lifepowder when necessary.
I speak from experience — I've had numerous hunts in the past where the quest was a failure because someone didn't feel the need to use Lifepowder on a teammate who was near death. Guess what? That player tried to heal themselves but got hit (monsters tend to target those who are trying to heal), and everyone failed.
There are other ways to be more of a team player as well. Watch what your teammates are doing, such as setting up a trap to capture a sleeping monster, instead of waking it up with a weak attack. Or if the team is setting up bombs around a sleeping monster, let the hunter with the strongest attack set off the bombs, since sleeping beasts take triple damage. Oh, and don't hog up all of those Max and Ancient Potions in the Supply Box for yourself — sharing is caring.
It's imperative to cooperate with each other and help one another out when hunting! After all, you're in it together! Communication's key.
Happy hunting!
Monster Hunter Generations Ultimate is one of those games that's packed to the brim with things to do and collect. Again, while it starts off slow, things do pick up once you get a good set of gear, and you'll become hooked to the thrill of the hunt.
There's a lot to this game, but these tips and tricks should help you get going for a great hunting experience.
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Monster Hunter Generations does not have levels, but they do have ranks. These determine with quests you can take, which also determines which monsters you can hunt for gear. If you want the best gear, you have to keep raising your HR (Hunter Rank) and take on the strongest monsters.
The the good news is you only need to do certain Required Quests to unlock the next rank. The bad news is the game does not tell you which ones you need. The great news is I will let you know everything in this guide!
If you would like general help, or just getting started, please visit my Monster Hunter Generations Beginner Tips and Tricks.
This guide will go over the Hunter Rank requirements in Monster Hunter Generations including:
- How to Raise Hunter Rank - What you need to increase it.
- Required Quests - These are the quests required to unlock the urgent quest for the next rank.
- Urgent Quests - The quests needed to move up to the next rank.
- Low-Rank Quests - These are from HR 1-3.
- High-Rank Quests - These are from HR 4-7.
How to Raise Hunter Rank
- You must complete specific HR quests at the Hunters Hub to unlock an Urgent Quest.
- When you complete the Urgent Quest, you move up to the rank I have listed next to it.
The game doesn't tell you which quests are needed and there are several extra quests you don't need to do. I'll list only the required and urgent quests for each rank.
Required Quests
The below info is listed by what rank you need to be to do each mission, Completing the Urgent Quest puts you up one rank.
Low-Rank (1-3)
HR 1 Quests
Tackling The Tetsucabra
- Main Objective - Hunt a Tetsucabra
- Reward - 4200z
- Subquest - Mount and topple monster twice
- Reward - 600z
- Fee - 500z
Lost in the Jurassic Frontier
- Main Objective - Hunt a Gypceros
- Reward - 3600z
- Subquest - Deliver 1 Wyvern Tear
- Reward - 600z
- Fee - 400z
Local Threat
- Main Objective - Hunt a Yian Kut-Ku
- Reward - 3000z
- Subquest - Mount and topple monster twice
- Reward - 600z
- Fee - 300z
Snow with Occasional Lagombi
- Main Objective - Hunt a Lagombi
- Reward - 3000z
- Subquest - Mount and topple monster twice
- Reward - 300z
- Fee - 300z
Royal Spit Take
- Main Objective - Hunt a Royal Ludroth
- Reward - 4200z
- Subquest - Wound Royal Ludroth's mane
- Reward - 600z
- Fee - 500z
Urgent Quest HR 2
The New Tenant
- Main Objective - Hunt a Blangonga
- Reward - 5400z
- Subquest - Wound Blangonga's Fangs
- Reward - 900z
- Fee - 600z
HR 2 Quests
The Desert Gourmand
Key Quests Mh Generations
- Main Objective - Hunt a Nibelsnarf
- Reward - 4500z
- Subquest - Mount and topple monster twice
- Reward - 900z
- Fee - 500z
Noise Violation
- Main Objective - Hunt a Najarala
- Reward - 5700z
- Subquest - Mount and topple monster twice
- Reward - 900z
- Fee - 600z
In Search of the Yian Garuga
- Main Objective - Hunt a Yian Garuga
- Reward - 6300z
- Subquest - Sever Yian Garuga's Tail
- Reward - 900z
- Fee - 700z
Operation: Secure Specimen
- Main Objective - Capture a Nargacuga
- Reward - 7500z
- Subquest - Deliver 1 Wyvern Tear
- Reward - 600z
- Fee - 800z
Royal Assassination
- Main Objective - Hunt a Rathian
- Reward - 5400z
- Subquest - Deliver a Wyvern Egg
- Reward - 1200z
- Fee - 600z
Malfestio Festival
- Main Objective - Hunt a Malfestio
- Reward - 4800z
- Subquest - Wound Malfestio's Tail
- Reward - 900z
- Fee - 500z
Urgent Quest HR 3
A Shocking Scoundrel
- Main Objective - Hunt an Astalos
- Reward - 8700z
- Subquest - Mount and Topple monster twice
- Reward - 1200z
- Fee - 900z
HR 3 Quests
Dark Wings, Dark Work
- Main Objective - Hunt a Gore Magala
- Reward - 8400z
- Subquest - None
- Reward - 0z
- Fee - 900z
A Thousand Scales of Dread
- Main Objective - Hunt a Seregios
- Reward - 9000z
- Subquest - Break Seregios' Horn
- Reward - 1200z
- Fee - 900z
Fury Run Afoul
- Main Objective - Hunt a Gammoth
- Reward - 8700z
- Subquest - Deliver 1 Beast Tear
- Reward - 600z
- Fee - 900z
Moonlit Bubble Bath
- Main Objective - Hunt a Mizutsune
- Reward - 8700z
- Subquest - Mount and Topple monster twice
- Reward - 1200z
- Fee - 900z
Heaven and Earth
Monster Hunter Generations Hr Key Quests
- Main Objective - Hunt a Rathalos and a Rathian
- Reward - 9300z
- Subquest - Deliver a Wyvern Tear
- Reward - 600z
- Fee - 1000z
Bladed Glavenus
- Main Objective - Capture a Glavenus
- Reward - 11400z
- Subquest - None
- Reward - 0z
- Fee - 1200z
Urgent Quest HR 4
Two-Headed Carcass
- Main Objective - Repel a Nakarkos
- Reward - 15000z
- Subquest - Break Nakarkos' outer shell
- Reward - 1200z
- Fee - 1500z
High-Rank (4-7)
HR 4 Quests
Swing into Action
- Main Objective - Hunt a Kecha Wacha
- Reward - 5100z
- Subquest - Mount and Topple monster twice
- Reward - 1200z
- Fee - 600z
A Bug Appetit
- Main Objective - Hunt a Seltas
- Reward - 3000z
- Subquest - Slay 10 Konchu
- Reward - 900z
- Fee - 300z
Shells of Steel
- Main Objective - Hunt a Daimyo Hermitaur
- Reward - 6000z
- Subquest - Slay 10 Hermitaurs
- Reward - 1800z
- Fee - 600z
Birds of a Feather
- Main Objective - Hunt a Yian Kut-Ku and a Gypceros
- Reward - 6600z
- Subquest - Deliver 1 Large Wyvern Tear
- Reward - 2700z
- Fee - 700z
Urgent Quest HR 5
A Plesioth in the Misty Peaks
- Main Objective - Hunt a Plesioth
- Reward - 7500z
- Subquest - Wound Plesioth's Top Fin
- Reward - 1500z
- Fee - 800z
HR 5 Quests
The Intelligent Malfestio
- Main Objective - Hunt a Malfestio
- Reward - 6900z
- Subquest - Wound Malfestio's Head and Wings
- Reward - 1500z
- Fee - 700z
Serpentine Samba
- Main Objective - Hunt a Najarala
- Reward - 8100z
- Subquest - Wound Najarala's Back
- Reward - 1500z
- Fee - 900z
Fin Finder
- Main Objective - Hunt a Zamtrios
- Reward - 6900z
- Subquest - Deliver 5 Monster Guts
- Reward - 600z
- Fee - 700z
Worst. Tip. Ever!
- Main Objective - Hunt a Yian Garuga
- Reward - 9000z
- Subquest - Wound Yian Garuga's Wingtalon
- Reward - 1500z
- Fee - 900z
You Caught this? I Caught this
- Main Objective - Hunt a Lavasioth
- Reward - 7500z
- Subquest - Mount and Topple monster twice
- Reward - 1500z
- Fee - 800z
Urgent Quests HR 6
A Bewitching Dance
- Main Objective - Hunt a Mitzutsune
- Reward - 12000z
- Subquest - Deliver 1 Large Wyvern Tear
- Reward - 2700z
- Fee - 1200z
The Unshakable Mountain God
- Main Objective - Hunt a Gammoth
- Reward - 12000z
- Subquest - Deliver 5 Popo Tongues
- Reward - 300z
- Fee - 1200z
HR 6 Quests
The Lightning Crown
- Main Objective - Hunt an Astalos
- Reward - 12000z
- Subquest - Deliver 1 Large Wyvern Tear
- Reward - 2700z
- Fee - 1200z
Bug Buffet
- Main Objective - Hunt a Seltas Queen
- Reward - 10500z
- Subquest - Wound Seltas Queen's Tail
- Reward - 1800z
- Fee - 1100z
Master of the Molten Deep
- Main Objective - Hunt an Agnaktor
- Reward - 11400z
- Subquest - Slay 10 Uroktor
- Reward - 3000z
- Fee - 1200z
Duel in the Volvanic Hollow
- Main Objective - Hunt a Glavenus
- Reward - 12000z
- Subquest - Sever Glavenus' Tail
- Reward - 1800z
- Fee - 1200z
For Whom the Gong Tolls
- Main Objective - Hunt a Duramboros
- Reward - 12600z
- Subquest - Wound Duramboros' Hump
- Reward - 1800z
- Fee - 1300z
Urgent Quest HR 7
Seer of Swords
- Main Objective - Hunt a Sergios
- Reward - 12600z
- Subquest - Mount and Topple monster twice
- Reward - 2100z
- Fee - 1300z
HR 7 Quests
Stop the Wheel
Monster Hunter Generations Hr 3 Key Quests
- Main Objective - Hunt a Shaguru Magala
- Reward - 15600z
- Subquest - Mount and Topple monster twice
- Reward - 2100z
- Fee - 1600z
A Gathering of Wyverns
- Main Objective - Hunt an Astalos and a Rathian
- Reward - 13800z
- Subquest - Deliver 1 Large Wyvern Tear
- Reward - 2700z
- Fee - 1400z
A Song of White and Lapis
- Main Objective - Hunt a Mitzutsune and a Malfestio
- Reward - 13500z
- Subquest - Deliver 1 Large Wyvern Tear
- Reward - 2700z
- Fee - 1400z
A Cold Set of Armor
Monster Hunter Generations Key Quests
- Main Objective - Hunt a Gammoth and a Zamtrios
- Reward - 13500z
- Subquest - Earn 500 Wycademy Points
- Reward - 1800z
- Fee - 1400z
Rocked and Rolled
- Main Objective - Hunt a Brachydios
- Reward - 12600z
- Subquest - None
- Reward - 0z
- Fee - 1300z
Monster Hunter Generations Ultimate Hr Key Quests
Hammer vs Blade
- Main Objective - Hunt a Glavenus and a Uragaan
- Reward - 15300z
- Subquest - Deliver 1 Large Wyvern Tear
- Reward - 2700z
- Fee - 1600z
Final Urgent Quest
Two-Headed Carcass
- Main Objective - Slay Nakarkos
- Reward - 21000z
- Subquest - None
- Reward - 0z
- Fee - 2100z
Monster Hunter Generations Hr 5 Key Quests
That's it for my guide on how to raise Hunter Rank in Monster Hunter Generations. Let me know if you have any questions or if I missed anything!